With their initial destination reached, the crew of the turtle do their best to navigate the wilds of the Reach, the complex relations between the different claimants to hegemony of the sky, and the twists and turns of their own fraying sanity.
After a much needed break, the wild eyed explorers at Liberation Industries make their triumphant return with this episode, where we play Grant Howitt and Chris Taylor’s Skyfarer, a delirious tabletop jaunt into Failbetter Games’ Sunless Skies universe. With the captain refusing to leave their quarters, can the crew of the Aeschylus’ Turtle escape their sky-mad pursuer and carry out their superior’s cryptic demands?
Thwarted at every turn by the monsters and temptations unleashed by Lesser Satan, our arse kicking punk heroes prepare for the final showdown the only way they know how… by jacking an icebreaker using weapons they improvised from everyday objects.
If you want to tell Armageddon to fuck off with us, you can get all the materials you need from Machine Age Productions! Check it out!
In the barely populated darkness of the Antarctic winter, an array of desperately weird station support staff get a splatterpunk shock with the opening of a Hell Portal and the subsequent demonic invasion. But if the world ends in McMurdo Sound… will anybody even notice?
This session is powered by the ever spectacular Machine Age Productions’ gnarly punk splatterfest, Fuck Armageddon. Chug your Badassium, grab your friends and stomp some fuckin’ demons.
Braving the terrors and wonders of the Plane of Animals and Agriculture is no easy task, even for seasoned adventurers like Domingo and Urdan. Will they be able to face down salad veg intent on their lives and still make it home with their Chillybin of Holding?
In this episode we commit crimes against Dungeons and Dragons 5th Edition, and their corporate overlords, some kind of beach-bum sorcerer coven.
In a glorious feast of cookery, wild food and gently trottering the line of copyright infringement, Urdan the Wood Elf Ranger and Domingo the Anthropig Mathematician are invited into the mighty cookery stadium to participate in the greatest culinary contest the planes have ever seen: Sigil Chef! Haute Cuisine!
This session was powered by Dungeons and Dragons 5th Edition, basically stretched to the point it was unrecognisable, grilled and then served on a bed of mashed potato and chives with a citrus vinaigrette.
With the smuggling drop turned Spectre ambush raising more questions than answers, unquiet spirits Riddle, Emerich and Minerva start to dig into the underground of Edinburgh’s Renegade ghosts.
Wraith the Oblivion, aka the Big Grey Book of Depressing, is part of the Old World of Darkness range. The White Wolf that produced it is about as dead as our PCs. And we’re using a hacked Chronicles of Darkness engine, cause its easier.
In the deep shadows of Edinburgh’s moonlit streets, three of the unquiet dead heed the call of a mysterious Underworld benefactor. On the trail of a stolen cache of soul-steel, will Riddle, Emerich and Minerva be ready for the truth behind it?
Wraith the Oblivion is one of the Old World of Darkness series, and is one of the densest roleplaying texts we have ever had to grapple with. There’s some good stuff in there, but… oof.
The Circle of the Flame have begun to take exception to the actions of the Disciples, and as problems escalate Vand the Whisper, Miss Ruby the Spider and new arrival Bran the Slide decide to root out the nearest threat… who just happens to be the most powerful spymaster in Silkshore.
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