After a much needed break, the wild eyed explorers at Liberation Industries make their triumphant return with this episode, where we play Grant Howitt and Chris Taylor’s Skyfarer, a delirious tabletop jaunt into Failbetter Games’ Sunless Skies universe. With the captain refusing to leave their quarters, can the crew of the Aeschylus’ Turtle escape their sky-mad pursuer and carry out their superior’s cryptic demands?
Thwarted at every turn by the monsters and temptations unleashed by Lesser Satan, our arse kicking punk heroes prepare for the final showdown the only way they know how… by jacking an icebreaker using weapons they improvised from everyday objects.
If you want to tell Armageddon to fuck off with us, you can get all the materials you need from Machine Age Productions! Check it out!
Well a happy Yule and new year to all our Southern imaginary listeners! With this auspicious occasion at play, we’re doing a little midwinter clean here at Liberation Industries.
Don’t panic, we’re just doing what we can to clean up our signal, so you may notice some changes in our format… you can now expect your episodes on the second and fourth Thursday of every month, and our theme music will still be provided by the very talented tgamel over at freesfx.co.uk, but our episodes and website will be seeing an overhaul in the next couple of weeks.
With the darkness of midwinter upon us, we have an alarming Antarctic adventure powered by Machine Age Productions‘ punk-apocalyptic demon splatterfest, Fuck Armageddon!
Stay metal imaginary listeners.
With the smuggling drop turned Spectre ambush raising more questions than answers, unquiet spirits Riddle, Emerich and Minerva start to dig into the underground of Edinburgh’s Renegade ghosts.
Wraith the Oblivion, aka the Big Grey Book of Depressing, is part of the Old World of Darkness range. The White Wolf that produced it is about as dead as our PCs. And we’re using a hacked Chronicles of Darkness engine, cause its easier.
In the deep shadows of Edinburgh’s moonlit streets, three of the unquiet dead heed the call of a mysterious Underworld benefactor. On the trail of a stolen cache of soul-steel, will Riddle, Emerich and Minerva be ready for the truth behind it?
Wraith the Oblivion is one of the Old World of Darkness series, and is one of the densest roleplaying texts we have ever had to grapple with. There’s some good stuff in there, but… oof.
The Circle of the Flame have begun to take exception to the actions of the Disciples, and as problems escalate Vand the Whisper, Miss Ruby the Spider and new arrival Bran the Slide decide to root out the nearest threat… who just happens to be the most powerful spymaster in Silkshore.
Powered by Blades in the Dark. You could be too.
With pressure mounting from increasingly trigger happy authorities, Armand, Dorothea and Ralph struggle to complete the final rituals to summon Soth. Whether they’ll kill each other before the authorities get to them is anyone’s guess, but one thing is for certain… Ashland MA has a lot more to worry about than Commie UFOs.
Stymied by their wily would-be sacrificial victims, Ashland’s cultists unleash the powers of their horrifying patron on their sleepy hometown. Will Armand, Dorothea and Ralph be able to keep their otherworldly allies from giving them away?
Do you want to Summon Soth?
With the terrors of the Demiplane of Dread surrounding them, brave adventurers Carson, Urdan, Domingo and Hompet press on into the forlorn ruins. And then run into probably the worst people that they could possibly run into. Yeah. Those pricks.
This session was powered by Dungeons and Dragon’s Fifth Edition, distributed by Wizards of the Coast.